I need to see real growth in metrics like customer acquisition and trading volume before making a deeper commitment. From what I can tell, the news about EDXM will only be positive for Coinbase if it helps to expand the pie for the crypto industry as a whole. That's right -- they think these 10 stocks are even better buys. Independent nature of EDXM would also restrain the firm from the possibility of conflicts of interest. EDXM needed to prove its utility to stay relevant within the crypto space though. For now, I'm taking a wait-and-see backed crypto exchange with Coinbase. Meanwhile, the EDX exchange would work to accommodate both private and institutional investors.
Any creature hostile to you that starts its turn in the aura must succeed on a DC 15 Wisdom saving throw or be frightened of the goat for 1 minute, or until the goat reverts to figurine form. The frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Marble Elephant Rare : This marble statuette is about 4 inches high and long. It can become an elephant for up to 24 hours. Obsidian Steed Very Rare.
This polished obsidian horse can become a nightmare for up to 24 hours. The nightmare fights only to defend itself. If you have a good alignment, the figurine has a 10 percent chance each time you use it to ignore your orders, including a command to revert to figurine form.
If you mount the nightmare while it is ignoring your orders, you and the nightmare are instantly transported to a random location on the plane of Hades, where the nightmare reverts to figurine form. Onyx Dog Rare : This onyx statuette of a dog can become a mastiff for up to 6 hours.
The mastiff has an Intelligence of 8 and can speak Common. It also has darkvision out to a range of 60 feet and can see invisible creatures and objects within that range. Serpentine Owl Rare : This serpentine statuette of an owl can become a giant owl for up to 8 hours. The owl can telepathically communicate with you at any range if you and it are on the same plane of existence.
Silver Raven Uncommon : This silver statuette of a raven can become a raven for up to 12 hours. While in raven form, the figurine allows you to cast the animal messenger spell on it at will. Folding Boat Wondrous item, rare This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items inside. This item also has three command words, each requiring you to use an action to speak it.
One command word causes the box to unfold into a boat 10 feet long, 4 feet wide, and 2 feet deep. The boat has one pair of oars, an anchor, a mast, and a lateen sail. The boat can hold up to four Medium creatures comfortably. The second command word causes the box to unfold into a ship 24 feet long, 8 feet wide, and 6 feet deep.
The ship has a deck, rowing seats, five sets of oars, a steering oar, an anchor, a deck cabin, and a mast with a square sail. The ship can hold fifteen Medium creatures comfortably. When the box becomes a vessel, its weight becomes that of a normal vessel its size, and anything that was stored in the box remains in the boat.
The third command word causes the folding boat to fold back into a box, provided that no creatures are aboard. Any objects in the vessel that can fit inside the box do so. Gauntlets of Ogre Power Wondrous item, uncommon requires attunement Your Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is already 19 or higher. Gem of Brightness Wondrous item, uncommon This prism has 50 charges.
While you are holding it, you can use an action to speak one of three command words to cause one of the following effects: The first command word causes the gem to shed bright light in a foot radius and dim light for an additional 30 feet.
It lasts until you use a bonus action to repeat the command word or until you use another function of the gem. The second command word expends 1 charge and causes the gem to fire a brilliant beam of light at one creature you can see within 60 feet of you. The creature must succeed on a DC 15 Constitution saving throw or become blinded for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
The third command word expends 5 charges and causes the gem to flare with blinding light in a foot cone originating from it. Each creature in the cone must make a saving throw as if struck by the beam created with the second command word. Gem of Seeing Wondrous item, rare requires attunement This gem has 3 charges. For the next 10 minutes, you have truesight out to feet when you peer through the gem. The gem regains 1d3 expended charges daily at dawn.
Gloves of Missile Snaring Wondrous item, uncommon requires attunement These gloves seem to almost meld into your hands when you don them. If you reduce the damage to 0, you can catch the missile if it is small enough for you to hold in that hand. Goggles of Night Wondrous item, uncommon While wearing these dark lenses, you have darkvision out to a range of 60 feet.
If you already have darkvision, wearing the goggles increases its range by 60 feet. Handy Haversack Wondrous item, rare This backpack has a central pouch and two side pouches, each of which is an extradimensional space. Each side pouch can hold up to 20 pounds of material, not exceeding a volume of 2 cubic feet.
The large central pouch can hold up to 8 cubic feet or 80 pounds of material. The backpack always weighs 5 pounds, regardless of its contents. Placing an object in the haversack follows the normal rules for interacting with objects. Retrieving an item from the haversack requires you to use an action. When you reach into the haversack for a specific item, the item is always magically on top.
The haversack has a few limitations. If it is overloaded, or if a sharp object pierces it or tears it, the haversack ruptures and is destroyed. Starfall Isles What is the name of the nature domain? Viridian Labyrinth What is the name of the fire domain? Ashfall Waste Rotrock Rim is an subregion in which flights territory?
Plague In which subregion may travelers become lost for centuries, or even eternity? Abiding Boneyard What is the name of the never-ending storm in the Windswept Plateau? The Twisting Crescendo The Tidelord's domain is said to have how many currents?
The Tidelord Where does the Tidelord reside? Spiral Keep Which deity is currently missing? Tidelord The coral here roots deep into the dried marrow of gargantuan bones left behind from an ancient battle in a forgotten era: Fishspine Reef The Hewn City is Subregion of which Domain? Sunbeam Ruins Which of these locations exist in the Viridian Labyrinth? Everbloom Gardens What is the name of the tree in the center of the Viridian Labyrinth that can be seen from most horizons in the world?
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Ethereal sparkly emerald green capes | Any objects in the vessel that can fit inside the box do so. The boat can hold up to four Medium creatures comfortably. The flames emit bright light in a foot radius and dim light for an additional 10 feet. If the haversack is turned inside out, its contents spill forth, unharmed, and the haversack must be put right before it can be used again. The large central pouch can hold up to 8 cubic feet or 80 pounds of material. Horn of Valhalla Wondrous item, rare silver or brassvery rare bronzeor legendary iron You can use an action to blow this horn. |
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Ethereal sparkly emerald green capes | What happens during the week of the second Sunday in a emerald green If a breathing creature is placed within the haversack, the creature can survive for up to 10 minutes, after which time it begins to suffocate. This item also has three command words, each requiring you to use an action to speak it. If the haversack is destroyed, its contents are lost forever, although an artifact always turns up again capes. While it has charges, you can use it as often as you wish. The second command word expends 1 charge and causes the gem to fire a brilliant beam of light at one creature you can see within 60 feet of you. Any objects in the vessel that can fit inside the box do so. |
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Betting winnings calculator | On a failed save, a creature takes 5d6 thunder damage and is deafened for 1 minute. It has no effect on you if your Intelligence is already 19 or higher. Creatures and objects made of glass or crystal have disadvantage on the saving throw and take 10d6 thunder damage instead of 5d6. If you already have darkvision, wearing the goggles increases its range by 60 feet. Scarred Wasteland What is the name of the wind domain? Onyx Dog Rare : This onyx statuette of a dog can become a mastiff for up to 6 hours. The explosion deals 10d6 fire damage to the blower and destroys the horn. |
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